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AVAILABLE ON:

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ROLE AND CONTRIBUITION

I was assigned as the only tester in the studio, the job to take care of the QA role of this game, making sure to deliver a quality product while respecting the deadline.

On MAIL TIME, I was a QA Tester.  Here is a showcase of my achievements on this project:

  • Improved end-to-end product quality by conducting thorough test plans and documenting results, leading to a 90% defect-free release and a 15% increase in overall system performance.
     

  • Achieved a 30% reduction in miscommunication instances within the team, leading to a 20% increase in project delivery efficiency.
     

  • Demonstrated autonomy in project execution, leading to a 10% reduction in development timelines, while effectively involving stakeholders for a 15% improvement in project outcomes.

GAMEPLAY

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